One of the Sworn Six of Paladia who encountered Rain and his friends while they journeyed through Mysidia. A proud man, he looks down on the weak, but assesses everything with collected composure. However, he quickly loses all hope of fighting a deserving opponent upon realizing that she has lost both her powers and memory. Deeming Fina as a worthy opponent, Veritas of the Earth has been pursuing her in hopes of facing her in battle. Increase chance of being targeted (100%) for 2 turns to casterĬhance to protect all allies from physical damage (60%) with damage mitigation (35%) for 3 turns to casterĬhance to protect all allies from physical damage (65%) with damage mitigation (45%) for 3 turns to caster Increase DEF (100%) when HP drops below 30% Increase SPR (100%) when HP drops below 30% Mitigate damage taken (54%) for 1 turn to all alliesĪwakenable Abilities Ability Awakening Name Physical damage (3.9x) with ignore DEF (50%) to all enemies Mitigate damage taken (30%) for 1 turn to all allies Physical damage (2.7x) with ignore DEF (50%) to all enemies Mitigate damage taken (39%) for 1 turn to all allies Physical damage (3.45x) with ignore DEF (50%) to all enemies Mitigate damage taken (20%) for 1 turn to all allies Physical damage (2.5x) with ignore DEF (50%) to all enemies Mitigate damage taken (24%) for 1 turn to all allies Physical damage (3x) with ignore DEF (50%) to all enemies Mitigate damage taken (10%) for 1 turn to all allies Physical damage (2.3x) with ignore DEF (50%) to all enemies Increase HP and DEF (25%) when equipped with a heavy armorĪuto-cast Regen at the start of a battle, upon revival, or after brave shift Increase DEF (100%) when HP drops below 50% Increase SPR (100%) when HP drops below 50% Mitigate damage taken (30%) for 3 turns to casterĬhance to counter physical attacks (30%) with normal attack (1x) (max 5/turn) Increase chance of being targeted (100%) for 3 turns to caster Physical damage (2.7x) with DEF scaling to all enemies Increase DEF and SPR (50%) for 3 turns to casterĬhance to protect all allies from physical damage (70%) with damage mitigation (60%) for 3 turns to caster Mitigate damage taken (20%) for 3 turns to caster Increase earth resistance (100%) for 3 turns to all allies, except caster Mitigate damage taken (40%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies Mitigate damage taken (50%) for 1 turn to caster
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